
SOUNDSCAPE
A downloadable tool
SOUNDSCAPE is a retro-terminal high-fidelity music player and two-deck DJ workstation built from scratch.
I built SOUNDSCAPE because modern media players are usually sterile, bloated, or buried inside a web-app wrapper (i am also not the brightest and couldnt lean a lot of them). I wanted something fast, loud, hifi, heavily customizable, that feels like youre in the PRIME of digital music. (its also incredibly light weight its insane)
What it actually is under the hood:
- Engine: Built in Godot 4.7.1 (Forward+ / D3D12),
- Audio Engine: Runs at a native 96kHz mix rate with gapless stream preloading and auto-crossfading.
- Format Support: Format Support: Native C++ dr_flac/dr_wav decoding feeding a 32-bit float engine. Direct MP3/OGG/WAV/FLAC support with zero OS-level audio truncation.
- DSP Rack: A 21-band curve EQ with ADAPT auto-spread, T-BASS & BBE (idea taken from my beautiful 90s AIWA unit) with more to come.
- Visualizers: 10 custom drawing modes (wireframes, matrix', radial scopes) upscaled through a real CRT phosphor bloom pass.
- Themes & Fonts: 11 built-in color schemes. Uses genuine IBM BIOS font
- DSD Support
And crap tons more. This is just the little teaser spec sheet i am throwing out.
JOIN THE DISCORD: https://discord.gg/Q4MZBXvX6
IT IS NOT DONE! I will be releasing a standard free version soon and then shortly after, i will be uploading a highly intense upgraded version.
Check out this play demo:
| Status | In development |
| Category | Tool |
| Author | ZFactorPSX |
| Content | No generative AI was used |







